Nectar

Nectar is a special type of magical liquid used by spirits to activate their powers. There are four different types of nectar, each one representing an element (earth, Fire, Water, and Air, respectively). It is a natural substance, and cannot be replicated artificially.

While all sources of nectar in Maalja have been fully depleted, nectar in it's purest form can still be found within world bottles. It occurs naturally near specific areas for each element (the sky for air, bodies of water for water, etc.), and also by harvesting nectar bugs.

Those who collect and harvest nectar are bottlers (sometimes colloquially referred to as bug catchers) employed by Ambrosia, who distills and flavors the nectar for retail sale.

Appearance
Nectar is a bubbly substance described as being similar to soda. Depending on what type of nectar, it will be a different color. Earth nectar is green, Fire is orange, water is blue, and air is white.

Effects
For all races, nectar is the source of their magical power.

For glass, they must consume the type of nectar that aligns with their element. A fire glass should only consume fire nectar, a water glass should only consume water nectar, so on and so forth. Drinking a different type of nectar than one that aligns to their element will make a glass sick, and will not give them any access to their powers.

However, for the other three races it is quite different. They do not have any element connections, so they can drink whatever type of nectar they prefer.